8. Dark matter
Dark matter, or DM, is a part of EE and is created from 9 diamonds and 8 aerternalis fuel so it is worth 17 diamonds worth of EMC or 139,264 EMC. Dark matter is the next level of awesomeness to diamond. Dark matter can be used as amour, tools and other upgrades for your items.
Personally, I feel that the best perk of using dark matter instead of diamond or other normal materials is that the item does not ever break. If you make a DM pickaxe, you would not have to craft another one because it does not have an actual damage bar but a power bar instead. DM amour also does not break. Thus, it saves a lot of my time with this fact.
Dark matter tools are "slightly" more expensive than normal tools due to the fact that instead of sticks, they use diamonds as handles. The cost of a pickaxe or axe would cost 56 diamonds, a shovel is 19, a hoe cost 36 while a sword would cost 35. A new tool which was implemented, the hammer, would cost 37 where the top left and right would be DM and the whole of the center column are diamonds.
DM tools have special abilities too. Only problem is that most cost fuel to use. This fuel can be glowstone, redstone dust, aeternalis fuel etc. The first obvious ability is that all DM tools have the ability to break 3 blocks at once. This can be changed by pressing "c". There are 4 settings, left-right, top-down, back-back and a single block. All the x3 settings make you more efficient if you mine.
NOTE: When the DM tools are charged, they mine slightly faster then an uncharged tool. Charging a tool is the same as the P stone, just press "v".
This is a blog on tips about how to play tekkit in a fun way for the new people who have not played it before. If you have, just give it a read. You may learn something you may have missed.
Tuesday, March 26, 2013
Wednesday, March 20, 2013
The Random Tip Tungsten
Tungsten can be transmuted and has a value of 2 diamonds but cannot be learnt in the transmutation tablet.
Tekkit Tips and Tricks 7: Energy condenser
7. Energy condenser
Energy condensers are quite simply a transmutation tablet which can be accessed by everyone. It is also able to transmute fuels into matter. It has a very simple layout.
The box on the top left is the target, the item which you would want to have. Everywhere else is the input. When no item is in the top left box, the items in the input would only be stored as if it is in a normal chest. When you place a item in the target box, all items in the input area which have an EMC value would then be transmuted into EMC and fill the bar. When the bar is filled, one of the target item would be placed in the input area but not be transmuted. Obviously, the bar would only be filled if there is the same amount of EMC stored in the condenser as the target item.
One good perk about the condenser is that it is able to convert fuels into matter and vice-versa. Thanks to this, you may convert all of that Aeternalis fuel into diamonds. WARNING: It is advisable to keep one of every rare item in a chest so that, should the transmutation tablet glitch, you would still be able to transmute more or learn it again.
Using Buildcraft pipes, you are able to send all of your spare cobble into the condenser.
Energy condensers are quite simply a transmutation tablet which can be accessed by everyone. It is also able to transmute fuels into matter. It has a very simple layout.
The box on the top left is the target, the item which you would want to have. Everywhere else is the input. When no item is in the top left box, the items in the input would only be stored as if it is in a normal chest. When you place a item in the target box, all items in the input area which have an EMC value would then be transmuted into EMC and fill the bar. When the bar is filled, one of the target item would be placed in the input area but not be transmuted. Obviously, the bar would only be filled if there is the same amount of EMC stored in the condenser as the target item.
One good perk about the condenser is that it is able to convert fuels into matter and vice-versa. Thanks to this, you may convert all of that Aeternalis fuel into diamonds. WARNING: It is advisable to keep one of every rare item in a chest so that, should the transmutation tablet glitch, you would still be able to transmute more or learn it again.
Using Buildcraft pipes, you are able to send all of your spare cobble into the condenser.
Tekkit Tips and Tricks 6: Energy collectors
6. Energy collectors
Energy collectors are part of the mod EE. This energy collector or collector in short, simply generates EMC from light. Yes, I am not lying, with collectors, you have an infinite amount of EMC at your fingertips. This may seem OP and it is which is the reason why it is soon to be patched. So use this while you can. To make 1, you would need 1 block of diamond, 6 glowstone blocks, 1 glass and 1 furnace. You would need a large amount of EMC to get the diamonds and a trip to the nether is needed for glowstone. All this work is worth it believe me.
Once you get the 24 glowstone dust with the other ingredients and assembled the collector, you only have to place it down in a bright area for it to work. Putting it under sunlight works best, same with putting a torch over it. If you right click it, you should get this interface.
The amount of EMC stored in the collector is the number. In this picture, 0 EMC is stored but your's should have a slowly increasing number. Notice that all the other boxes have a small arrow going though all of them, pointing counter-clockwise. This is the order of increasing fuels. To some, it sounds tough, but I just find it awesome. You know how nearly all fuels have different EMC values? Well, this cycle would use the stored EMC to convert the low EMC fuel into a high EMC fuel. Just to clarify, for a fuel to "level up", it needs enough EMC to add to its own EMC to get the next fuel.
This is the ladder for the fuels:
Charcoal (32)
Redstone dust (64)
Coal (128)
Gunpowder (192)
Glowstone dust (384)
Alchemical coal (512)
Blaze powder (768)
Glowstone Block (1536)
Mobius fuel (2048)
Aeternalis fuel (8192)
You may want to transmute some charcoal and put it into the collector, retrieve redstone and repeat. If you want and you can, place the collector next to a condenser and it would not store the EMC but send it into the condenser instead. Do not know what a condenser is? Click here.
The box on the right is meant as a target. If I put coal into the box and redstone in the cycle, instead of converting it all into aeternalis fuel, it would all become coal and the extra EMC would be stored.
Energy collectors are part of the mod EE. This energy collector or collector in short, simply generates EMC from light. Yes, I am not lying, with collectors, you have an infinite amount of EMC at your fingertips. This may seem OP and it is which is the reason why it is soon to be patched. So use this while you can. To make 1, you would need 1 block of diamond, 6 glowstone blocks, 1 glass and 1 furnace. You would need a large amount of EMC to get the diamonds and a trip to the nether is needed for glowstone. All this work is worth it believe me.
Once you get the 24 glowstone dust with the other ingredients and assembled the collector, you only have to place it down in a bright area for it to work. Putting it under sunlight works best, same with putting a torch over it. If you right click it, you should get this interface.
The amount of EMC stored in the collector is the number. In this picture, 0 EMC is stored but your's should have a slowly increasing number. Notice that all the other boxes have a small arrow going though all of them, pointing counter-clockwise. This is the order of increasing fuels. To some, it sounds tough, but I just find it awesome. You know how nearly all fuels have different EMC values? Well, this cycle would use the stored EMC to convert the low EMC fuel into a high EMC fuel. Just to clarify, for a fuel to "level up", it needs enough EMC to add to its own EMC to get the next fuel.
This is the ladder for the fuels:
Charcoal (32)
Redstone dust (64)
Coal (128)
Gunpowder (192)
Glowstone dust (384)
Alchemical coal (512)
Blaze powder (768)
Glowstone Block (1536)
Mobius fuel (2048)
Aeternalis fuel (8192)
You may want to transmute some charcoal and put it into the collector, retrieve redstone and repeat. If you want and you can, place the collector next to a condenser and it would not store the EMC but send it into the condenser instead. Do not know what a condenser is? Click here.
The box on the right is meant as a target. If I put coal into the box and redstone in the cycle, instead of converting it all into aeternalis fuel, it would all become coal and the extra EMC would be stored.
Monday, March 18, 2013
The Random Tip Crafting with the P stone
If you press "c" while holding the philosopher's stone, you would open up a 3x3 crafting menu as if you are at a crafting table.
Tekkit Tips and Tricks 5b: Transmutation
5b. Transmutation
When you right click on your tablet, you should get this inter-face.
This is the transmutation tablet. You would be "trading" here. The circle on the left is input and the larger circle on the right is the output. Under the input circle, there is the word EMC followed by a number 0. There is a slot with the picture of a fire in it. The last important part are the words No Lock. To start transmuting, put something such as dirt into the input circle where there is a purple dot.upon putting it there, the number next to the EMC would increase. The amount the number increased is the value of one item. The value would be 1 for dirt, cobble etc. You may also place the item into the fire slot to "sell" it and to gain EMC. Note that you would then lose that item compared to putting in the input where you may remove it at any time and lose the EMC. When you put an item in the input or fire, you would learn the item. This means you would be able to "buy" it. For example, if I put 4 dirt into the fire, I would have learnt dirt and have gained 4 EMC. If I then put a stick in the input slot and immediately retrieve it, I would have learnt the stick but not gain any EMC. I can then spend my 4 EMC from the dirt to take one more stick. I can do this by taking the stick from the output circle.
1 stick + 4 dirt = 2 sticks + learnt stick + learnt dirt.
If you want to, you can put 1 stick in the input and take out the 4 dirt. This mod is called Equivalent Exchange for a reason.
Note: The output shows all the items which you have learnt and can take with the amount of EMC you have stored.
You would notice that when you put an item such as dirt or wood, the words "No Lock" would turn into the word "matter". This is your lock of your transmutation tablet. There are 2 types of locks in tekkit and they are matter and fuel. What this means is that you are not allowed to transmute fuels into matter and vice-versa. E.g You are not able to convert coal into iron.
When you right click on your tablet, you should get this inter-face.
This is the transmutation tablet. You would be "trading" here. The circle on the left is input and the larger circle on the right is the output. Under the input circle, there is the word EMC followed by a number 0. There is a slot with the picture of a fire in it. The last important part are the words No Lock. To start transmuting, put something such as dirt into the input circle where there is a purple dot.upon putting it there, the number next to the EMC would increase. The amount the number increased is the value of one item. The value would be 1 for dirt, cobble etc. You may also place the item into the fire slot to "sell" it and to gain EMC. Note that you would then lose that item compared to putting in the input where you may remove it at any time and lose the EMC. When you put an item in the input or fire, you would learn the item. This means you would be able to "buy" it. For example, if I put 4 dirt into the fire, I would have learnt dirt and have gained 4 EMC. If I then put a stick in the input slot and immediately retrieve it, I would have learnt the stick but not gain any EMC. I can then spend my 4 EMC from the dirt to take one more stick. I can do this by taking the stick from the output circle.
1 stick + 4 dirt = 2 sticks + learnt stick + learnt dirt.
If you want to, you can put 1 stick in the input and take out the 4 dirt. This mod is called Equivalent Exchange for a reason.
Note: The output shows all the items which you have learnt and can take with the amount of EMC you have stored.
You would notice that when you put an item such as dirt or wood, the words "No Lock" would turn into the word "matter". This is your lock of your transmutation tablet. There are 2 types of locks in tekkit and they are matter and fuel. What this means is that you are not allowed to transmute fuels into matter and vice-versa. E.g You are not able to convert coal into iron.
Wednesday, March 13, 2013
Tekkit Tips and Tricks 5a: Transmutation
5a. Transmutation
Transmutation is the word of focus in the mod of Equivalent Exchange or EE. This mod allows you to convert the small and common items such as dirt or cobblestone into more important things such as iron ingots or diamond. You may want to think of it as a market where there is an infinite supply of everything. Everything has a price for you to sell and buy. Unlike a real market, you are the only buyer, supplier and the prices do not change. So that is the basic idea behind it... lets get started!
To start, you would need a philosopher's stone ( I would be referring to it as P stone from now on ). This can be created with 4 redstone dust, 4 glowstone dust and 1 diamond. This P stone would get a damage bar as soon as you place it in your inventory. The P stone does not actually break but the damage bar actually shows its power setting. To power the stone, press "V" while holding it and to de-power the stone, you crouch and press "V". When charged, it would have the damage bar be green and when de-powered, it would show a red damage bar.
What does the Philosopher's stone do?
The P stone is able to do many thing including crafting but first we will talk about the world editing abilities. De-power your stone, hold it and look at dirt. The 5 most common blocks, dirt, grass, sand, stone and cobblestone, are all worth 1 EMC each. EMC is the value of the item where 1 dirt is 1 EMC, 1 iron ingot is 256 EMC and a diamond is worth 8192 EMC. Due to the fact that they all have the value, the P stone is able to transmute them inter-changeably. When you right-click when looking at dirt, it would change into sand. Right-click again, and it changes into grass. You can start with grass instead of dirt and you would get the same outcome. Now try shift-right-clicking. What should happened is that it changed into cobble. Grass, sand and dirt all gives the same result. If you now right-click, it would turn into stone.
Dirt = Grass = Sand
<-Shift->
Stone = Cobble
This is quite useful if you are OCD plagued and the mine shaft simply has too many cobble blocks. You can now live peacefully because, with no effort, you can make it all in a nice beautiful pattern again! : D YAY!
There is another "conversion set" like the one above. The set is a very simple one of 2 types of blocks. They would be
Sandstone = Gravel
This is slightly useful if you need flint, do not have a pick to mine that sandstone etc.
If you had set the stone to the lowest power, you should be transmuting only one block but if you power it up, it would start to transmute larger areas. If you set it to 1 level higher, it would start to transmute a 3x3x3 area instead of 1x1x1. One cool thing about this is that if you try to transmute an area which has both dirt and sand, it would only transmute the type of block you clicked on. E.g If you click on dirt, all dirt in the area would become sand while the sand would stay the same.
Other cool stuff
The stone is able to work in crafting as well. If you calculate it, 8 iron ingots has the same EMC value as 1 gold ingot. If you put 8 iron ingots in the crafting table with the P stone, you would get 1 gold ingot. YOUR P STONE DOES NOT GET USED IN THE CRAFTING. You would get the stone back in your inventory as soon as you craft it. Putting 1 gold ingot with the stone would give you 8 iron ingot. 4 gold ingots into 1 diamond, and vice-versa.
The main item which can be made with the stone is the Transmutation Tablet. The tablet is created using the stone, 4 obisidan and 4 stone. This tablet allows you to start to "trade" or transmute more complex items. I suggest putting it on a block because it would look nicer that way than sitting on the floor.
Transmutation is the word of focus in the mod of Equivalent Exchange or EE. This mod allows you to convert the small and common items such as dirt or cobblestone into more important things such as iron ingots or diamond. You may want to think of it as a market where there is an infinite supply of everything. Everything has a price for you to sell and buy. Unlike a real market, you are the only buyer, supplier and the prices do not change. So that is the basic idea behind it... lets get started!
To start, you would need a philosopher's stone ( I would be referring to it as P stone from now on ). This can be created with 4 redstone dust, 4 glowstone dust and 1 diamond. This P stone would get a damage bar as soon as you place it in your inventory. The P stone does not actually break but the damage bar actually shows its power setting. To power the stone, press "V" while holding it and to de-power the stone, you crouch and press "V". When charged, it would have the damage bar be green and when de-powered, it would show a red damage bar.
What does the Philosopher's stone do?
The P stone is able to do many thing including crafting but first we will talk about the world editing abilities. De-power your stone, hold it and look at dirt. The 5 most common blocks, dirt, grass, sand, stone and cobblestone, are all worth 1 EMC each. EMC is the value of the item where 1 dirt is 1 EMC, 1 iron ingot is 256 EMC and a diamond is worth 8192 EMC. Due to the fact that they all have the value, the P stone is able to transmute them inter-changeably. When you right-click when looking at dirt, it would change into sand. Right-click again, and it changes into grass. You can start with grass instead of dirt and you would get the same outcome. Now try shift-right-clicking. What should happened is that it changed into cobble. Grass, sand and dirt all gives the same result. If you now right-click, it would turn into stone.
Dirt = Grass = Sand
<-Shift->
Stone = Cobble
This is quite useful if you are OCD plagued and the mine shaft simply has too many cobble blocks. You can now live peacefully because, with no effort, you can make it all in a nice beautiful pattern again! : D YAY!
There is another "conversion set" like the one above. The set is a very simple one of 2 types of blocks. They would be
Sandstone = Gravel
This is slightly useful if you need flint, do not have a pick to mine that sandstone etc.
If you had set the stone to the lowest power, you should be transmuting only one block but if you power it up, it would start to transmute larger areas. If you set it to 1 level higher, it would start to transmute a 3x3x3 area instead of 1x1x1. One cool thing about this is that if you try to transmute an area which has both dirt and sand, it would only transmute the type of block you clicked on. E.g If you click on dirt, all dirt in the area would become sand while the sand would stay the same.
Other cool stuff
The stone is able to work in crafting as well. If you calculate it, 8 iron ingots has the same EMC value as 1 gold ingot. If you put 8 iron ingots in the crafting table with the P stone, you would get 1 gold ingot. YOUR P STONE DOES NOT GET USED IN THE CRAFTING. You would get the stone back in your inventory as soon as you craft it. Putting 1 gold ingot with the stone would give you 8 iron ingot. 4 gold ingots into 1 diamond, and vice-versa.
The main item which can be made with the stone is the Transmutation Tablet. The tablet is created using the stone, 4 obisidan and 4 stone. This tablet allows you to start to "trade" or transmute more complex items. I suggest putting it on a block because it would look nicer that way than sitting on the floor.
Tuesday, March 12, 2013
Tekkit Tips and Tricks 4: Mining
4. Mining
Be prepared to start a long mining trip because the next items you would need are diamonds. Other then the regular method to get diamonds, there are other ways too. Converting gold into diamonds with Equivalent Exchange, compressing coal chunks or mining nether diamonds. All are ways to get diamonds. The EE way is not possible at this time of the game so that way is ruled out. Compressing coal chunks is a decent way to make diamonds but it is quite expensive. It can cost 64 coal, 8 flint and an extra ingredient. This ingredient can be obsidian, a brick block or a block of iron. It is the easiest to use a brick block at this point of the game. Mining nether diamonds is a dangerous job mostly because, since putting it in the nether is not a tough enough, they made it so that it is found under the lava layer. I suggest making a fire resistance potion, taking it and mining the diamonds under the lava.
These diamonds are quite useful. You have a choice of what to make with it. I have taken a few optimal choices for you. Make a philosopher's stone, make a quarry, a diamond pickaxe. A philosopher's stone would open up the world of magic and Equivalent Exchange to you. A quarry would mine out large areas automatically for you and the pick would allow you to mine quicker, get more diamonds to use. i would personally choose the stone. This would cost you 1 diamond, 4 redstone dust and 4 glowstone dust. It can be used to make a transmutation tablet, Bring grass to the caves quickly, convert water to ice, lava to obsidian and other cool stuff. The transmutation tablet would allow you to convert petty cobble into precious items such as iron or diamonds. This dabbles in EE and would be gone though in another post. I would be leaving the choice to you.
Be prepared to start a long mining trip because the next items you would need are diamonds. Other then the regular method to get diamonds, there are other ways too. Converting gold into diamonds with Equivalent Exchange, compressing coal chunks or mining nether diamonds. All are ways to get diamonds. The EE way is not possible at this time of the game so that way is ruled out. Compressing coal chunks is a decent way to make diamonds but it is quite expensive. It can cost 64 coal, 8 flint and an extra ingredient. This ingredient can be obsidian, a brick block or a block of iron. It is the easiest to use a brick block at this point of the game. Mining nether diamonds is a dangerous job mostly because, since putting it in the nether is not a tough enough, they made it so that it is found under the lava layer. I suggest making a fire resistance potion, taking it and mining the diamonds under the lava.
These diamonds are quite useful. You have a choice of what to make with it. I have taken a few optimal choices for you. Make a philosopher's stone, make a quarry, a diamond pickaxe. A philosopher's stone would open up the world of magic and Equivalent Exchange to you. A quarry would mine out large areas automatically for you and the pick would allow you to mine quicker, get more diamonds to use. i would personally choose the stone. This would cost you 1 diamond, 4 redstone dust and 4 glowstone dust. It can be used to make a transmutation tablet, Bring grass to the caves quickly, convert water to ice, lava to obsidian and other cool stuff. The transmutation tablet would allow you to convert petty cobble into precious items such as iron or diamonds. This dabbles in EE and would be gone though in another post. I would be leaving the choice to you.
Tekkit Tips and Tricks 3:Other machines
3. Other machines
There are more machines then just a macerator and a bot box in tekkit. The next machine we would be making is the Extractor. The main reason we would be making it now is to extract sticky resin to give 3 rubber instead of the regular 1 from smelting it. This extra rubber would allow you to make the other machines quicker.
An extractor cost 9 refined iron, 2 redstone dust, 3 copper, 6 rubber and 20 wooden planks. All of these items should not be new to you at this time and I assume you are able to make the extractor and hook it up to the electricity. The extractor can store 800 EU and uses the same amount to extract 1 item. Out of sticky resin? Try extracting rubber tree saplings and rubber wood to get 1 rubber each.
The electric furnace is the next machine in line. To make this, you would need 8 cobblestone, 6 rubber, 3 copper, 6 refined iron and 4 redstone dust. It is simply a furnace that smelts items at the cost of electricity. It can store 416 EU by it-self and it cost 384 EU to smelt 1 item. I recommend making this as soon as possible because it would save all of your coal and wood.
A compressor is a machine that can... well... compress. This is the last machine you would be making for some time because this is the last of the basic machines. It stores 800 EU and uses 800 EU to compress each item.
There are more machines then just a macerator and a bot box in tekkit. The next machine we would be making is the Extractor. The main reason we would be making it now is to extract sticky resin to give 3 rubber instead of the regular 1 from smelting it. This extra rubber would allow you to make the other machines quicker.
An extractor cost 9 refined iron, 2 redstone dust, 3 copper, 6 rubber and 20 wooden planks. All of these items should not be new to you at this time and I assume you are able to make the extractor and hook it up to the electricity. The extractor can store 800 EU and uses the same amount to extract 1 item. Out of sticky resin? Try extracting rubber tree saplings and rubber wood to get 1 rubber each.
The electric furnace is the next machine in line. To make this, you would need 8 cobblestone, 6 rubber, 3 copper, 6 refined iron and 4 redstone dust. It is simply a furnace that smelts items at the cost of electricity. It can store 416 EU by it-self and it cost 384 EU to smelt 1 item. I recommend making this as soon as possible because it would save all of your coal and wood.
A compressor is a machine that can... well... compress. This is the last machine you would be making for some time because this is the last of the basic machines. It stores 800 EU and uses 800 EU to compress each item.
Sunday, March 10, 2013
Tekkit Tips and Tricks Extra! NEI guide
Extra. NEI guide
NEI is the mod called Not Enough Items. I feel that it is a better version of Too Many Items due to the fact that you can find out what the items are used for or how to make them. This can be done by hovering over the item and pressing "R" or "U". I remember these letters at first by thinking Recipe and Usage. If the item in a certain slot keeps changing, this means that the items it changes into are the items which can be used there. When clicking options, you would see the top left box with the words " ____ mode". Cheat mode is the mode where, if you click on an item in the right area, you would receive the item, whether in a full stack or 1 single item. Recipe mode is the mode in which if you click on an item, you would see the Usages and Recipes for that item. Pressing "R" and "U" would still do what they do in other modes.
NEI is the mod called Not Enough Items. I feel that it is a better version of Too Many Items due to the fact that you can find out what the items are used for or how to make them. This can be done by hovering over the item and pressing "R" or "U". I remember these letters at first by thinking Recipe and Usage. If the item in a certain slot keeps changing, this means that the items it changes into are the items which can be used there. When clicking options, you would see the top left box with the words " ____ mode". Cheat mode is the mode where, if you click on an item in the right area, you would receive the item, whether in a full stack or 1 single item. Recipe mode is the mode in which if you click on an item, you would see the Usages and Recipes for that item. Pressing "R" and "U" would still do what they do in other modes.
Saturday, March 9, 2013
Tekkit Tips and Tricks 2: Power supply
2. Power supply
Your power supply in tekkit is very important as your soon-to-be-built machines would be running on electricity. In industrialcraft, electricity is measured in EU. The voltage of any wire is measured in EU/t which is EU per tick. At 32 EU/t it is a low voltage current, 128 EU/t is a medium voltage current and 512EU/t is high voltage
Most of the machines we will be using now would work only at low voltage which is fine because you would not be using too complex machinery at this point in time.
We would be covering a few things in this post:
-Getting the power
-Using the power
-Storing the power
Getting the power
There are a number of ways to get energy in tekkit. These would be things like a generator, solar panels or water mills. I shall be going though each of them fully.
Solar Panels are an infinite source of energy which I highly recommend using. To work, it needs to be under direct sunlight and it needs to be day time. It does not store any energy so I recommend hooking it up with the machine or a storage block so as to not waste electricity.
Water mills is an infinite source that can be used underground, thus, I suggest using them to power your super-hidden base. The only downside is that it does not give a large amount of electricity when unmanned but when it is, it makes 1000 EU per water block.
To leave it unmanned, dig a 3x3x3 area and place the water mill in the center. dump water on top of it and connect it to the machine.
Geothermal generators convert lava into electricity. Each block of lava is worth 20 thousand EU. Very worth it as a few buckets or cells of lava would last a long time. I recommend using this if you have access to the nether for lava.
Generators convert burnable items into electricity. The longer something burns, the more electricity produced. A stick makes 250 EU. Each item which it could smelt would give 500 EU. Useful as a backup to your machines. Not recommend to use as a primary energy system.
These would be all the energy systems we would be using. All of these are quite good to power the number of machines.
Using the power
To use all your power, connect your energy source to the machine. This can be done by placing the machine next to the energy source. It can be underneath, above or on the side but the only thing that matters is that it has a face in direct contact with the source. You can alternatively connect some wire running from the source connecting to the machine. This allows you to keep your source slightly away from the machines. Be warned that you would lose small amounts of energy when it passes though the wires due to resistance. When you place the macerator down, you can right-click it to see this interface.
This interface has 7 boxes which you should taken note of. They would be all the boxes excluding your inventory. The most top left box is the input, you are to place all your ores in this box. The box slightly below and to the right of the input slot is the output slot. You would be retrieving all of your ore dust from here. The box below the input slot is the battery slot. If your power source is out, you are able to place a charged battery into this slot to keep it running on the power inside the battery. The 4 slots on the right are the upgrade slots. We would not be using the upgrades because they are a higher tier luxury.
Notice how, in between input slot and battery slot is a electricity sign. This is the amount of energy stored in the machine. The symbol would be red when fully charged. For the macerator, it stores 800 EU, the same amount of electricity it cost to macerate 1 item without any upgrades. The cost for each machine would differ slightly from one another, and change even more when upgrades are put in.
Storing the power
Having and using the power is good but what would happen if you rely on solar panels and it is night time? the only way you can continue working is if you have a back-up source or a storage box! A storage box would store electricity for you so that you can use it at a later date. It is also able to charge your batteries if your source is far away. There are 3 types of storage boxes, they would be the BatBox, the MFE and the MFSU. The bat box is the cheapest to make and gives out a 32 EU/t voltage, low enough so that your machines would be able to use it. To make this, you would need 3 RE-batteries, 1 copper cable and 5 wooden planks. Please note that the batteries do not need to be fully charged and can be crafted when the battery is fully uncharged. The only thing you would not know how to make is the RE-battery. If you search how to make a battery using "R", it would not show the recipe. This is because it uses different item IDs so it does not connect the two item IDs. This is not that important to you and you do not need to know this. to find out how to make it, search "RE-battery" in the search bar at the bottom of the inventory screen to find it and look at its recipe. It cost 4 tin, 2 redstone dust and 1 insulated copper cable. A battery can store 10 000 EU so this means you get a profit of an extra 10 000 EU when you make a bat box. When placing a bat box you would see that there is an orange dot on 1 side of the bat box. This is the out put area while all the other sides are input sides. If you place wires from the output, you can connect it to your machines and allow it to be powered. I suggest placing the bat box in between the energy sources and the machines.
This is the way you would start with industrialcraft and machines. Be warned that if you place the machine down, you would not be able to pick it back up unbroken using a pickaxe. You would be needing a bronze wrench to that and would soon be covered.
Your power supply in tekkit is very important as your soon-to-be-built machines would be running on electricity. In industrialcraft, electricity is measured in EU. The voltage of any wire is measured in EU/t which is EU per tick. At 32 EU/t it is a low voltage current, 128 EU/t is a medium voltage current and 512EU/t is high voltage
Most of the machines we will be using now would work only at low voltage which is fine because you would not be using too complex machinery at this point in time.
We would be covering a few things in this post:
-Getting the power
-Using the power
-Storing the power
Getting the power
There are a number of ways to get energy in tekkit. These would be things like a generator, solar panels or water mills. I shall be going though each of them fully.
Solar Panels are an infinite source of energy which I highly recommend using. To work, it needs to be under direct sunlight and it needs to be day time. It does not store any energy so I recommend hooking it up with the machine or a storage block so as to not waste electricity.
Water mills is an infinite source that can be used underground, thus, I suggest using them to power your super-hidden base. The only downside is that it does not give a large amount of electricity when unmanned but when it is, it makes 1000 EU per water block.
To leave it unmanned, dig a 3x3x3 area and place the water mill in the center. dump water on top of it and connect it to the machine.
Geothermal generators convert lava into electricity. Each block of lava is worth 20 thousand EU. Very worth it as a few buckets or cells of lava would last a long time. I recommend using this if you have access to the nether for lava.
Generators convert burnable items into electricity. The longer something burns, the more electricity produced. A stick makes 250 EU. Each item which it could smelt would give 500 EU. Useful as a backup to your machines. Not recommend to use as a primary energy system.
These would be all the energy systems we would be using. All of these are quite good to power the number of machines.
Using the power
To use all your power, connect your energy source to the machine. This can be done by placing the machine next to the energy source. It can be underneath, above or on the side but the only thing that matters is that it has a face in direct contact with the source. You can alternatively connect some wire running from the source connecting to the machine. This allows you to keep your source slightly away from the machines. Be warned that you would lose small amounts of energy when it passes though the wires due to resistance. When you place the macerator down, you can right-click it to see this interface.
This interface has 7 boxes which you should taken note of. They would be all the boxes excluding your inventory. The most top left box is the input, you are to place all your ores in this box. The box slightly below and to the right of the input slot is the output slot. You would be retrieving all of your ore dust from here. The box below the input slot is the battery slot. If your power source is out, you are able to place a charged battery into this slot to keep it running on the power inside the battery. The 4 slots on the right are the upgrade slots. We would not be using the upgrades because they are a higher tier luxury.
Notice how, in between input slot and battery slot is a electricity sign. This is the amount of energy stored in the machine. The symbol would be red when fully charged. For the macerator, it stores 800 EU, the same amount of electricity it cost to macerate 1 item without any upgrades. The cost for each machine would differ slightly from one another, and change even more when upgrades are put in.
Storing the power
Having and using the power is good but what would happen if you rely on solar panels and it is night time? the only way you can continue working is if you have a back-up source or a storage box! A storage box would store electricity for you so that you can use it at a later date. It is also able to charge your batteries if your source is far away. There are 3 types of storage boxes, they would be the BatBox, the MFE and the MFSU. The bat box is the cheapest to make and gives out a 32 EU/t voltage, low enough so that your machines would be able to use it. To make this, you would need 3 RE-batteries, 1 copper cable and 5 wooden planks. Please note that the batteries do not need to be fully charged and can be crafted when the battery is fully uncharged. The only thing you would not know how to make is the RE-battery. If you search how to make a battery using "R", it would not show the recipe. This is because it uses different item IDs so it does not connect the two item IDs. This is not that important to you and you do not need to know this. to find out how to make it, search "RE-battery" in the search bar at the bottom of the inventory screen to find it and look at its recipe. It cost 4 tin, 2 redstone dust and 1 insulated copper cable. A battery can store 10 000 EU so this means you get a profit of an extra 10 000 EU when you make a bat box. When placing a bat box you would see that there is an orange dot on 1 side of the bat box. This is the out put area while all the other sides are input sides. If you place wires from the output, you can connect it to your machines and allow it to be powered. I suggest placing the bat box in between the energy sources and the machines.
This is the way you would start with industrialcraft and machines. Be warned that if you place the machine down, you would not be able to pick it back up unbroken using a pickaxe. You would be needing a bronze wrench to that and would soon be covered.
Friday, March 8, 2013
Tekkit Tips and Tricks 1: The Macerator
1. The Macerator
I would be starting with the beginning. When creating a new world, you should start playing as if you were playing regular minecraft. Punch a tree, find some food, mine stone etc. As soon as you make a decent looking house made out of anything but dirt, the game of tekkit starts.
People like to make challenges for themselves. "No using energy collectors", "no EE in this world" or sometimes "no buildcraft or industrialcraft in this world" are a few examples. For this set of blog post, I would be covering the game fully without any challenges.
I recommend starting with getting a source of electricity from industrialcraft. This is because the macerator is probably the most important piece of machinery as a new player in the world.
Definition: Macerator
A macerator is an industrialcraft machine that uses electricity to grind up ores. Grinding up an ore would provide you with 2 dust of that ore. Each dust can then be smelted in a furnace to get 1 bar/item each. This effectively allows you to multiply the amount of minerals you get by 2.
A macerator can be built with 3 flint, 2 cobblestone, 1 machine block and 1 electronic circuit. This may sound complicated, but do not be frightened. Once you start getting the hang of it, you would be able to recall what all of these are immediately.
Everything else on this post from here on is to reach one goal. Build a macerator.
1. Machine block
A machine block is composed of 1 ingredient and that would be refined iron. Making refined iron is simple. Smelt iron ingots in a furnace and you would get 1 refined iron ingot. You would be needing 8 of these to make a machine block because it is crafted by filling in all the spaces and removing the center space.
2. Electronic circuit
This would be slightly more complicated. To make one, you need 3 copper ingots, 6 rubber, 1 refined iron and 2 redstone dust. Copper can be found while mining and is usually quite common. Rubber is a very important part in tekkit and can be found on rubber trees.
Rubber trees can be very easily distinguished from other trees because their wood is very different and, if you play with fast graphics on, the leaves are see-though compared with the regular trees in minecraft. Collect as many sapling as possible as you would need them when starting a rubber farm. You may have seen the odd orange spot on the wood of the tree. This dot is the rubber you are looking for. Punching down the tree is possible to extract the rubber but there is a renewable and more efficient way then that. This would be with a tree tap. A tree tap can be crafted with 5 wooden planks in the shape of
oxo
xxx
xoo
where the "x"s are the planks and the "o"s are empty spaces. Hold your tap and right click on the orange spot. Items should jump out of the spot and onto the floor. These items are called "Sticky Resin". By using an extractor or a furnace, you can get rubber from this item. Only take just the right amount of rubber you need because, when an extractor is built, you would be able to get x3 times the amount you get from smelting it.
You should now have all the items needed to create a macerator. It is crafted like this.
Insulated rubber wire:
xxx
yyy
xxx
where x = rubber and y = copper ingot
Electronic circuit:
xxx
yoy
xxx
where x = insulated rubber wire, y = redstone dust and o = refined iron ingot
and finally,
Macerator:
xxx
oyo
kgk
where x = flint, o = cobblestone, y = machine block, g = electronic circuit and k = empty space.
You have now created your own macerator. Now the only problem left is a power source to allow you to use your macerator. This shall be covered in the next post.
I would be starting with the beginning. When creating a new world, you should start playing as if you were playing regular minecraft. Punch a tree, find some food, mine stone etc. As soon as you make a decent looking house made out of anything but dirt, the game of tekkit starts.
People like to make challenges for themselves. "No using energy collectors", "no EE in this world" or sometimes "no buildcraft or industrialcraft in this world" are a few examples. For this set of blog post, I would be covering the game fully without any challenges.
I recommend starting with getting a source of electricity from industrialcraft. This is because the macerator is probably the most important piece of machinery as a new player in the world.
Definition: Macerator
A macerator is an industrialcraft machine that uses electricity to grind up ores. Grinding up an ore would provide you with 2 dust of that ore. Each dust can then be smelted in a furnace to get 1 bar/item each. This effectively allows you to multiply the amount of minerals you get by 2.
A macerator can be built with 3 flint, 2 cobblestone, 1 machine block and 1 electronic circuit. This may sound complicated, but do not be frightened. Once you start getting the hang of it, you would be able to recall what all of these are immediately.
Everything else on this post from here on is to reach one goal. Build a macerator.
1. Machine block
A machine block is composed of 1 ingredient and that would be refined iron. Making refined iron is simple. Smelt iron ingots in a furnace and you would get 1 refined iron ingot. You would be needing 8 of these to make a machine block because it is crafted by filling in all the spaces and removing the center space.
2. Electronic circuit
This would be slightly more complicated. To make one, you need 3 copper ingots, 6 rubber, 1 refined iron and 2 redstone dust. Copper can be found while mining and is usually quite common. Rubber is a very important part in tekkit and can be found on rubber trees.
Rubber trees can be very easily distinguished from other trees because their wood is very different and, if you play with fast graphics on, the leaves are see-though compared with the regular trees in minecraft. Collect as many sapling as possible as you would need them when starting a rubber farm. You may have seen the odd orange spot on the wood of the tree. This dot is the rubber you are looking for. Punching down the tree is possible to extract the rubber but there is a renewable and more efficient way then that. This would be with a tree tap. A tree tap can be crafted with 5 wooden planks in the shape of
oxo
xxx
xoo
where the "x"s are the planks and the "o"s are empty spaces. Hold your tap and right click on the orange spot. Items should jump out of the spot and onto the floor. These items are called "Sticky Resin". By using an extractor or a furnace, you can get rubber from this item. Only take just the right amount of rubber you need because, when an extractor is built, you would be able to get x3 times the amount you get from smelting it.
You should now have all the items needed to create a macerator. It is crafted like this.
Insulated rubber wire:
xxx
yyy
xxx
where x = rubber and y = copper ingot
Electronic circuit:
xxx
yoy
xxx
where x = insulated rubber wire, y = redstone dust and o = refined iron ingot
and finally,
Macerator:
xxx
oyo
kgk
where x = flint, o = cobblestone, y = machine block, g = electronic circuit and k = empty space.
You have now created your own macerator. Now the only problem left is a power source to allow you to use your macerator. This shall be covered in the next post.
Tekkit Tips and Tricks Intro
Tekkit Blog
This is a blog about tips on how to play tekkit as fun and efficiently as possible. I would be going though each mod in tekkit and how to use it. I would appreciate as much feedback as possible.
This is a blog about tips on how to play tekkit as fun and efficiently as possible. I would be going though each mod in tekkit and how to use it. I would appreciate as much feedback as possible.
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